We would like to share with you guys what we have planned for upcoming features.
In no particular order:
* Round Robin Tournaments.
* Flip board.
* Analyse board positions.
* Show player online status.
* List captured pieces.
* Back button on puzzle chess boards.
* Emoji's for forum discussions. :-)
* Emoji's for private chess game discussions. :-)
* Invite friends for a game via email.
* Sound effects.
* Chess960 games.
We would love to hear from you, which of these features do you think is most important?
If there is any other features you can think of that would improve the user experience of the website, please post them here.
Anxiously waiting for the new features (!!!), may I suggest an e-mail alert when it's my turn? Thank you and hello fm Turin, venue of the 2006 Chess Olympiad!
I've created a ticket for email move reminders ;-)
A bit off topic Marandreo, but I'm busy reading the biography of someone from your country... Leonardo Da Vinci. What a fascinating and creative man. It's also interesting to get an idea of what Italy must have been like during the 1500s.
Now that conditional moves and board analysis is in place, we will start a campaign in the coming weeks to invite back old players to check out the new ChessConquest website.
Hopefully players will find the new website a pleasant upgrade to the previous CC website.
If possible I think the former players should be invited back in order of games played. Either that or fewest time-outs. Hope they all return asap. Piece out.
Hello Yotta, Yes, that would be very useful. Also, a little light that appears next to a player's name to show when he, or she, is on-line would be much appreciated. Thanks.
You would be pleased to know KUL, the "come back" campaign is now underway. The system has been set up to invite back 120 players each day. To cover all the non-active registered players in the database will take about 75 days, at 120 players per day.
I had to limit the number of invites we send out each day, to prevent our domain from being flagged as spam.
Sounds great. Thanx. Will that include those who have dropped off the site rankings list since March 30th? Please publish the invitation letter at your earliest convenience. Thanx.
In no particular order, these are all the feature requests, tasks and issues we currently have tickets for:
* Last move not highligting
* Prev/Next buttons not working correctly on analysis and conditional boards
* Swiss tournaments
* Invite friends by email
* User levels (earned through activity)
* Improving ChessConquest visibility on Internet
* Indicate player online/offline status
* List captured pieces
* Email reminders
* Private messaging
* Automatic timeout
* Chess960
* Edit last post
* Support for emoji's in messages
* Quote other users in forums
* Explore puzzles
* Better "Contact us" mechanism
* Mechanism to do questionnaires and polls on ChessConquest
* Sound effects
* Speed chess (e.g. 5min, 10min and 20min games)
Membership is stagnant for now. Yotta have you been working on site promotion? Perhaps in those invites you could/should ask why they aren't coming back if applicable. Oh and also ask them to tell others about our site. Piece out.
I also get the moves shown on archived games ( where the chat box normally goes) but not on games in progress. I play on a laptop. I've tried moving the chat box without success.
Eventually we will implement all the features. Money is not an issue. Our biggest challenge is time.
We definitely try to prioritise our development priorities according to which features will generate most value for players. Now that we are busy putting together a proper marketing campaign, this process might also influence the priority of features.
We are busy implementing Chess960 games. This requires that we make a few changes to our game engine to handle Chess960 moves correctly, and will delay the development of other features for a while.
Just providing you guys with an update, to indicate we are still working hard behind the scenes.
Had not heard of Chess960 before so Googled it; became intrigued; downloaded freebie app; enjoyed my first game; (which I won - somehow), and will welcome its addition to CC.
Having now played several online 960 games against a computer, I find the transition from ordinary chess quite difficult at times. If when it starts up on CC, could I suggest a set number of weeks (or months!) when 960 games are not rated.
I was thinking that we should have separate ratings Chess960, as well as a separate Chess960 rankings. This way Chess960 games won't ever affect your standard chess rating and ranking.
Fischer Random Chess (Chess960) is a separate from classiacal chess game. No doubt we need a separate rating and ranking for it. I think we need also Capablanca chess, Gothic chess and Antichess (chess giveaway game) on the website too. Maybe some world famous and popular traditional Asian varieties of chess like Makruk (Thai chess), Xiangqi (Chinese chess) and Shogi (Japanese chess).
Hi KUL,
This feature has now been implemented. When you post a game message, the move number is automatically added to the message.
These numbers are also clickable... and when you click on the number, it will automatically take you to the board position when the message was posted.
Just a note about our development priorities... you guys probably noticed that some player's feature requests are implemented very quickly, while other's are placed in a development queue.
Like any other business we have limited development time available, and need to prioritise our tasks according to our resources available. Some features requests are "low hanging fruit" that we can implement quickly, while others are more involved and requires proper planning and scheduled time.
We trust that in time we will be able to get all the features you guys would like to see on ChessConquest, so please continue to post your ideas and suggestions on the forum.
Just an update on our development,
Currently we have to maintain two chess engines, one server-side (written in PHP) and one client-side (written in JavaScript). This effectively doubles our work each time we want to add a new feature to the engines, e.g. Chess960.
So we have now built a new chess engine for ChessConquest that can be used both server and client side, and requires that we only have to maintain a single code base. This is going to make things much easier for us. This engine is now in its final testing phase, and we should install it on the main system during the next few weeks.
The development of this engine set us back a bit, but once this engine is in place we will easily make back the time, since our workload on the engine will be dramatically reduced.
KUL, I will revisit the current list of hanging fruit developments once this new engine is place.
We've fixed this issue... when a player now deletes their last post, the forum will correctly update the last poster to the previous player that posted.